Game Designer/Artist





"Sprinters" is a local multiplayer game
meant to bring splitscreen gaming
back into the living rooms.
It combines racing gameplay with that of a 3D Platformer.
Finding Home


"Finding Home" is the project me and my team worked on during the second block of my study.
The games goal is to find your way through an underground city, that you're a stranger to, either by using dialogue, or combat.
​
​

Main Character Sprite
Main Character Animation

Main Character Concept Art
Flood
"Flood" is the project I am currently working on.
I am once again acting as a character designer and also made my first steps in 3D.
​
Flood is a game about saving a dystopic future devastated by climate change. To save the world from further damage, the player needs to use green energy.
​
In doing so the player learns about the energy transition and how to push the world into a greener future.
This aims to tackle the design challange of creating a game, that spreads awarness about different energy sources and a transition into green energy.
​
In this project I designed characters and created 3D models of some game objects.
​
I also wrote the soundtrack.






Character Design Concepts
Soundtrack for the game
Game Assets used by the characters
Personal
work

Concept for 3D Character Design

Cat Themed page in my sketchbook

Fanart of Millia Rage from the Guilty Gear Series

3D Character Design

Sketch of Sage from Valorant

Original Character
